Selected work

UX/UI across PC, console, and mobile games.

PlatformsPC · Console · Mobile
FocusUX/UI Systems
FranchisesThe Sims · DC · Mortal Kombat
Minions · Illumination
01

DC Worlds Collide

Events and team composition.

Event portals, team selection, and progression.

02

The Sims Mobile

Flows and live content.

Character creation, live events, and modular rooms.

03

Additional work

Events, offers, and progression.

Selected UI work across The Secret Life of Pets and Minions Paradise.

The Secret Life of Pets

Eligibility, progression, offers, and retry states.

Minions Paradise

Icons, store navigation, offers, and materials.

04

Mortal Kombat Onslaught

Systems and HUD.

Navigation, guilds, objectives, and character progression.

05

The Sims 4

Build/Buy and progression.

Led Game Pack production across UI, iconography, and implementation.